Blast Off Games Inc.
BETA ACCESS - FREE STRATEGY SESSION WORTH $150
LET'S GET 200 FANS FOR YOUR INDIE GAME BEFORE YOU EVEN LAUNCH
book a session and discover Authentic Strategies to win fans and keep them even if you're only in pre-production
Photo Of Dan McKinnon
Presented By Dan McKinnon
Blast Off Games Inc.
Inside, I'll be covering how-to:
  • Deal In Emotions, Experiences, and Stories:  Your work is your passion, but nobody knows why they should care about it! How you tell your story and who you tell it to matter. Find out exactly who your audience is, who their influencers are, how to reach them, and how to deliver a message they will care about.
  • Find, Hook, And Keep Your Active Fan List Growing And Engaged: Think of your pre-launch community as your friends. They get it, and have your back the whole way. You want to keep friends like that and learn from them.  Find out how to keep them engaged without distracting from development.
  • BONUS: Extra one hour 1 on 1 personalized strategy session worth $300 for FREE to anyone who completes the mini course.
  • ​​NO SHADY PRACTICES: Loot boxes, hyper casual, addiction, gambling, and F2P, are OFF THE TABLE. We deal exclusively in authentic strategies from authentic game designers.
Tablet, Smart phone, monitor, and laptop all displaying Blast Off Games mini course.
***Full Disclosure: I Make Marketing Systems, And I Make Games. This Is A NEW BETA Program To Combine The Two.
Hi, I'm Dan McKinnon
  • Game Designer
  • Marketing Consultant
I taught myself to program games at age 8 with QBASIC. 27 Years Later I Make Games And Marketing Systems For A Living.
 
I'VE MADE GAMES
A Screen shot of the game Harpoon Frenzy by Dan McKinnon
Harpoon Frenzy
An off-beat side-scroller about an emo kid and his disgust for harpoons.
A screenshot of Wollstonecraft Detective Agency Ble Game By Hololabs Studios Inc.
Wollstonecraft Detective Agency
Ada Lovelace - The Inventor Of Computer Programming - and Mary Shelly - The author of Frankestein are unlikely best friends in this charming game for kids.
At Least 26 Games
I've honestly lost count of how many games I've made. I love making video games.

Here's a quick demo reel.
I've Made Marketing Systems
A Video Button Of Markus Spodzeja
How The Bikery became profitable in under 2 months
Markus explains how Dan helped him rebuild his business "The Bikery" from the ground up by developing a custom marketing system.
how a yoga instructor and wellness coach found the tools and confidence to write a book and sell it in under 2 months
Isabel raves that Dan's guidance helped her find the confidence needed to pursue her passion and rapidly write a book she was able to sell in under 2 months.
Now I Am Making A System To Market Indie Games!
Inside, I'll be covering how-to:
  • Deal In Emotions, Experiences, and Stories:  Your work is your passion, but nobody knows why they should care about it! How you tell your story and who you tell it to matter. Find out exactly who your audience is, who their influencers are, how to reach them, and how to deliver a message they will care about.
  • Find, Hook, And Keep Your Active Fan List Growing And Engaged: Think of your pre-launch community as your friends. They get it, and have your back the whole way. You want to keep friends like that and learn from them.  Find out how to keep them engaged without distracting from development.
  • BONUS: Extra one hour 1 on 1 personalized strategy session worth $300 for FREE to anyone who completes the mini course.
  • ​​NO SHADY PRACTICES: Loot boxes, hyper casual, addiction, gambling, and F2P, are OFF THE TABLE. We deal exclusively in authentic strategies from authentic game designers.
Tablet, Smart phone, monitor, and laptop all displaying Blast Off Games mini course.
LET'S GET 200 FANS FOR YOUR INDIE GAME BEFORE YOU EVEN LAUNCH
book a session and discover Authentic Strategies to win fans and keep them even if you're only in pre-production
Copyright 2019 Blast Off Games Inc., All Rights Reserved